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Can the techniques be used in other non-game application?

I learn Android from two main resources:

  • Head First Android: I followed this book and started my first Android application programming. This book, nevertheless, still uses Eclipse as the IDE. More Android developers have shifted to Android Studio recently.
  • Android developers website: Without doubt this website has the most complete and robust information about Android development. To master Android development, go through this website (almost) completely at least once is highly recommended.

However, I suppose game application development is quite different from the others. In game development, we need to use a lot of images, sounds, animations, and sensors. This may not be the case in normal application development. Nevertheless, there are techniques/features in game development which I find to be useful in other applications like navigation. Below is a summarized list of the techniques/features:

  • Splash screen
  • Game loop: cycle of operations
  • Use of sensors, e.g. accelerator, location, and orientation
  • Tile maps: large map can be built from set of smaller images in repeating pattern

So, if our application requires some features above, we can make use of some game platforms like AndEngine to develop our application.

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